"); make(); } var browser=navigator.appName if (browser == "Netscape") { document.write(""); }*/ // *** Change this variable *** // should be the URL to the cgi script var path_to_cgi="/cgi-bin/tell_friend.cgi"; // You dont need to change anything else function tell_friend(){ path_to_cgi += '?url=' + escape(document.location); window.open(path_to_cgi,"FRIENDS01","STATUS=NO,TOOLBAR=NO,LOCATION=NO,DIRECTORIES=NO,COPYHISTORY=NO,MENU=NO,RESISABLE=NO,SCROLLBARS=YES,TOP=40,LEFT=20,WIDTH=300,HEIGHT=330"); }
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Previews: Motor City Online
Developer: Electonic Arts Publisher: EA Games Genre: Sports Released: 10/31/01 Advancement System: Level/Class Player vs. Player Combat: Non-PvP Competitors: Ultimate Baseball Online. "The Need for Speed!" Motor City Online is the first game of its kind to feature a massive online racing and community-building experience, all inspired by the “Golden Age” of American car culture. Players will be able to rev up their engines, slick back their hair and take to the tracks. Motor City Online flashes back to feature classic American hot rods - classics, stocks and muscle cars - licensed from the Big Three manufacturers of Ford™, Chevrolet™ and Chrysler™, spanning from the 1930s through the early 1970s. Race over 50 licensed classics like the '49 Mercury™ Coupe, '57 Chevrolet Bel Air™, '64 Ford Mustang™, and the '69 Pontiac™ GTO™. In addition, players will learn more about these classics as they build up their stable of cars, trying out stock and high performance parts to give them the extra edge they need to grab the checkered flag.
Successful racers can use their winnings to customize their cars, or save up to buy a cherry set of wheels from one of the eight local car dealers. With more than a thousand real-life car parts from the likes of Edelbrock™, Holley™, and Hurst™, car enthusiasts will be able to customize and modify almost everything on the car, both cosmetic enhancements (paint jobs, hub caps, license plates and fuzzy dice) to actual performance parts (bigger engine blocks, blowers, and even spoilers). The game offers two central gaming environments: Sim World and Arcade Action. In Sim World, players can buy, sell, trade and customize cars. They can race their own hot rods on a variety of tracks, including city streets, country roads, pro tracks and drag strips. Pro races offer prize money, while serious street racers can wager cash… or even pink slips. Players can use their weekly salaries and race earnings to buy hotter cars or to upgrade their favorite ride with new parts, ranging from high performance engine blocks to showy wheel rims. Arcade Action features easy entry gameplay-pick a track, pick a car and race-without the added complexities of economy and car construction. New players are directed to the EZ Street tracks where they can learn the ropes with other newbies, without having to deal with more advanced players. Arcade Action offers a full range of street, pro and drag tracks, plus a Stunt Racing mode crammed full of jumps and obstacles. All cars and tracks are tuned to deliver an arcade-style driving experience.
Expansions: None Comments: "Race Fans! Race Fans! Race Fans!" Electronic Arts continues to expand its lineup in the MMOG market with their newest addition entering into a new genre. The first massively multi-player online game based on one of America's sports past times, auto racing. Both young and old have raced either with street machines, amateur racing, or just cruising the strip on a Saturday night. While those days may be gone or yet to come for some, MCO offer's the first version to go title for title with other drivers from around the community.
With more of an American Graffiti feel to the game, you can race on the streets, or head off to dirt roads and paved tracks. Customize your avatar then build your car with even a working AM radio that allows you to port in your own MP3's to listen to while your croozin. Most important of all, you do not have to worry about the police flooding the streets on a Saturday night. Rock on! Discuss: |
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